I focus on the story and purpose of the code as I create a game with end results. I started the project with the idea of ballon popping to figure out points, health, time. After working on making functioning code of individaul objects. After thinking of why a player would pop ballons, I shifted to dog fight as it will have a story that can be more easily read by players actions. The dog fighting also gave more oppurtunity to play with bad actions as there are ally and enemy planes as the player shoot down enemy planes on time while avoid shooting ally planes. The end result, leads to either the player crashing or reaching base.